• NeilDodd73 - Screenshot 2021-03-29 at 16.50.50
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  • NeilDodd73 - F12012 2
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  • NeilDodd73 - f12012_1
  • NeilDodd73 - f12012

F1 2012

Organisational challenges

For F1 2012 we moved the UI to sit within an F1 showroom. I art directed the environment working with the environment artists. Our menus sat within the environment and moved when interacted with. I art directed the UI, and my team and I built the interface so that the menus were immersive and intuitive for our players to navigate the game UI  

My team created and built all the UI for the menus, HUD and achievement icons.


PS3, Xbox 360, PC