I build design organisations, transform complex products and help companies make customer experience a strategic advantage.
I'm a Design Executive and Director of UX/UI with more than 20 years of experience leading design across AAA gaming, retail, financial services, education and e-commerce.
Throughout my career, I've helped organisations build design capability from the ground up, scale multidisciplinary teams and establish the systems, culture and strategy needed to deliver exceptional customer experiences at scale.
My experience includes building and leading design organisations of more than 100 designers, creating global Design Systems and partnering with executive leadership to connect customer needs with measurable business outcomes.
A few highlights:
→ Increased Hunt: Showdown UI customer satisfaction from 6% to 78% at Crytek.
→ Built Crytek's first Design System and scalable UI platform.
→ Built and led a 100+ person UX, UI and Research organisation at Aviva.
→ Delivered £1.5M in additional monthly revenue through UX optimisation at Aviva.
→ Led the digital implementation of John Lewis' Joyfully Bold brand alongside Pentagram.
→ Created the Coursera Design System, aligning brand, product and accessibility across the platform.
→ Led UX/UI teams across multiple BAFTA-nominated AAA titles at Activision and Codemasters.
I'm also an ICF Certified Leadership Coach, with a particular passion for developing future design leaders and creating cultures where talented people can do the best work of their careers.
I believe great products are created by empowered teams.
My role as a design leader is to create clarity, build trust, remove obstacles and ensure design has a meaningful influence on business strategy and customer outcomes.
My areas of focus:
Design Leadership • Product Strategy • UX Strategy • Design Systems • Design Transformation • Accessibility • Design Operations • Organisational Change • Executive Stakeholder Management • Coaching & Mentoring
I'm always interested in connecting with people who are thinking about the future of design, leadership and customer experience.
Director of UX/UI | www.crytek.com
Leading the UX/UI vision for Hunt: Showdown, delivering seamless, immersive gameplay for Console & PC players.
John Lewis | Sept 2021 – April 2023
Head of Omnichannel UI & Prototyping | www.johnlewis.com
Led the Omnichannel UI strategy, ensuring a seamless digital experience.
Upside Savings | Nov 2020 – Jan 2022
VP of Design | www.upsidesaving.com
Coursera | April 2020 – April 2021
Consultant Creative Director / Design Systems (Contract) | www.coursera.org
Tradeling (Dubai, UAE) | Feb 2020 – April 2020
Head of Product Design | www.tradeling.com
Aviva | May 2016 – Feb 2020
Global Head of UX, Research & Design | www.aviva.com
Activision (FreestyleGames) | July 2013 – April 2016
Lead UI/UX Artist | www.freestylegames.com
Codemasters | April 2010 – July 2013
Lead UI/UX Artist | www.codemasters.com
Design Systems & Creative Direction – Establishing scalable, unified digital experiences.
User-Centered Design & Accessibility – Crafting intuitive, inclusive interfaces.
Leadership & Mentoring – Growing high-performing, innovative design teams.
UX Research & Strategy – Using data-driven insights to refine user experiences.
AAA Game UX & UI – Delivering immersive, player-first design.
Figma, Sketch, InVision, Zeplin, Abstract, Adobe Suite (Photoshop, Illustrator, After Effects), 3D Max, Unity, Unreal Engine, Microsoft Office
🏈 Former offensive tackle (Norwich Devils, Dubai Spartans, Birmingham Bulls)
🎸 Musician – Performed at the LG Arena alongside major artists
🎮 Passionate about gaming, design, and innovation


